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Hmm neat looking image but if you don't mind me asking, why blobscapes?
There are many, more accurate and faster methods to produces landscapes,
HF's and isosurfaces for example.
Doug Eichenberg wrote:
> This is my first test run of a macro I wrote to generate
> "blobscapes."This one is a single blob composed of 763200
> spheres. Peak memory used: 247 MegParse time: 40 minutes 39
> secondsTrace time: 4 hours 38 minutes 2 seconds(640x480 no aa no
> radiosity) I think I may have succeeded in creating the most
> innofficient,memory-and-time-consuming macro ever.
> --
> - Doug Eichenberg
> http://www.getinfo.net/douge
> dou### [at] nlsnet
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